
Sunday I informed you about the new FFXIV Gladiator Class. Continuing with the Disciples of War, today I bring you the FFXIV Pugilist Class and overview. This is yet another class type from Square Enix in their epic overhaul of Final Fantasy XIV: A Realm Reborn upcoming release sometime later this year in late 2013.
So what is this FFXIV Pugilist class? Its a warrior class that loves to use his hands and punch you in the face!
Keep in mind during this topic that everything herein is subject to change. While I do not foresee much changing in the near future, if anything does, don’t fret, I will keep this post updated with the most up to date information all the way to release.
As you probably have guessed, the FFXIV Pugilist class is a hand to hand combat specialization of the stereotypical warrior class. Usual armaments will include various types of knuckles made from steel, bone, or whatever else the Pugilist can find laying around. Because this class has a increased damage per second (DPS) potential, it will also have a reduced “tank” potential. There will always give and take to keep classes balanced.
If you are familiar with the original FFXI mmorpg by the same company, you will not be surprised to find that the FFXIV Pugilist will eventually lead to the Monk Job specialization. I will go into a lot more detail on advanced jobs, but for now here are the main jobs that will become available with the Pugilist as a base:
- Monk – Available at Pugilist level 30 and Archer level 15
- Dragoon – Available at Lancer level 30 and Pugilist level 15
- Black Mage – Available at Thaumaturge level 30 and Pugilist level 15 (dont figgure, just accept it)
So to summarize, if you like to be up in the opponents face, but do not like the play-style of a typical tank, then maybe a FFXIV Pugilist is for you!
Here are the current abilities and traits for the Pugilist class:
FFXIV A Realm Reborn: Pugilist Skills
|
Name
|
Level
|
Cast
|
Recast
|
Cost
|
Range
|
Radius
|
Type / Affinity
|
|---|---|---|---|---|---|---|---|
| Bootshine | 1 | Instant | 2.50s | 6 TP | 3y | 0y | Weaponskill |
| Delivers an attack with a potency of 130. | PGL, MNK | ||||||
| True Strike | 2 | Instant | 2.50s | 40 TP | 3y | 0y | Weaponskill |
| Delivers an attack with a potency of 150. Chance for critical damage increases by 5% when dealt from behind target. Can only be used when in raptor form. | MNK, PGL | ||||||
| Featherfoot | 4 | Instant | 90.00s | FREE | 0y | 0y | Ability |
| Increases evasion by 15%. Duration: 10s Additional Effect: Wind damage over time. Potency: 25 Duration: 18s |
ARC, CNJ, GLA, LNC, MNK, MRD, PGL, THM, WAR | ||||||
| Snap Punch | 6 | Instant | 2.50s | 50 TP | 3y | 0y | Weaponskill |
| Delivers an attack with a potency of 140. 180 when delivered from a target’s flank. Can only be used when in coeurl form. Additional Effect: Changes for to opo-opo Duration: 10s Additional Effect: Grants Greased Lightning (Increases damage dealt by 7% and attack speed by 5%.) Duration: 12s |
MNK, PGL | ||||||
| Second Wind | 8 | Instant | 120.00s | FREE | 0y | 0y | Ability |
| Instantly restores 15% of maximum HP. | ARC, CNJ, GLA, LNC, MNK, MRD, PGL, THM, WAR | ||||||
| Haymaker | 10 | Instant | 2.50s | 40 TP | 3y | 0y | Weaponskill |
| Delivers an attack with a potency of 170. Can only be used immediately after evading an attack. Additional Effect: Slow (+20%) Duration: 12s |
ARC, GLA, LNC, MNK, MRD, PGL, WAR | ||||||
| Internal Release | 12 | Instant | 60s | FREE | 0y | 0y | Ability |
| Increases critical hit rate by 20%. Duration: 15s |
ARC, CNJ, GLA, LNC, MNK, MRD, PGL, THM, WAR | ||||||
| Touch of Death | 15 | Instant | 2.50s | FREE | 0y | 0y | Ability |
| Delivers an attack with a potency of 20. Additional Effect: Damage over time Potency: 25 Duration: 30s |
MNK, PGL | ||||||
| Twin Snakes | 18 | Instant | 2.50s | FREE | 0y | 0y | Ability |
| Delivers an attack with a potency of 100. 140 when delivered from a target’s flank. Can only be used when in raptor form. Additional Effect: Increases damage by 5% Duration: 12s Additional Effect: Changes form to coeurl Duration: 10s |
MNK, PGL | ||||||
| Fists of Earth | 22 | Instant | 3.00s | 7 MP | 30y | 0y | Ability |
| Reduces damage taken by 10%. Cannot be used with Fists of Fire or Fists of Wind, and shares recast timer with both. Effect ends upon reuse. | MNK, PGL | ||||||
| Arm of the Destroyer | 26 | Instant | 2.50s | 130 TP | 0y | 5y | Weaponskill |
| Delivers an attack with a potency of 50 to all nearby targets. Additional Effect: Opo-opo form bonus: Silence Duration: 1s Additional Effect: Changes form to raptor Duration: 10s |
MNK, PGL | ||||||
| Fists of Wind | 34 | Instant | 3.00s | FREE | 0y | 0y | Ability |
| Increases movement speed. Cannot be used with Fists of Earth or Fists of Fire, and shares recast timer with both. Effect ends upon reuse. | MNK, PGL | ||||||
| Steel Peak | 38 | Instant | 60.00s | FREE | 3y | 0y | Ability |
| Delivers an attack with a potency of 150. | MNK, PGL | ||||||
| Mantra | 42 | Instant | 120.00s | FREE | 25y | 0y | Ability |
| Increases target’s HP recovery via curing magic by 5%. Duration: 15s |
Requires: ARC, CNJ, GLA, LNC, MNK, MRD, PGL, THM, WAR | ||||||
| Howling Fist | 46 | Instant | 300s | FREE | 10y | 10y | Ability |
| Delivers an attack with a potency of 190 to all enemies in a straight line before you. | MNK, PGL | ||||||
| Perfect Balance | 50 | Instant | 240s | FREE | 0y | 0y | Ability |
| Allows execution of weaponskills which require a certain form, without being in that form. Duration: 10s |
MNK, PGL | ||||||
FFXIV A Realm Reborn: Pugilist Traits
|
Level
|
Name
|
Description
|
|
|---|---|---|---|
| 8 | Enhanced Strength (Pugilist) | Increases strength by 2. | |
| 14 | Enhanced Featherfoot | Improves evasion increase granted by Featherfoot to 25%. | |
| 16 | Enhanced Strength II (Pugilist) | Increases strength by 4. | |
| 20 | Enhanced Greased Lightning | Allows the stacking of a second Greased Lightning. | |
| 24 | Enhanced Strength III (Pugilist) | Increases strength by 6. | |
| 28 | Enhanced Twin Snakes | Improves the damage increase granted by Twin Snakes to 10%. | |
| 32 | Third Wind | Increases HP restored by Second Wind to 25%. | |
| 36 | Enhanced Internal Release | Improves the critical hit rate increase granted by Internal Release to 30%. | |
| 40 | Enhanced Greased Lightning II | Allows the stacking of a third Greased Lightning. | |
| 44 | Mythril Peak | Shortens Steel Peak recast time to 40 seconds. | |
| 48 | Enhanced Mantra | Improves the HP recovery increase granted by Mantra to 10%. |
Will this be a class you will be playing? Please post comments below if you will be playing a Pugilist or any of the other advanced jobs associated with it. Be sure to check out next month as I go into detail about the FFXIV Marauder!!!!



I wont list them all right now as we will be going over them in full detail in the coming days but this gives you a good idea of what to expect. Keep in mind also, that you are NOT locked into one class. You can change at any time, just by switching your weapon of choice. Now, once you do swap a weapon you start out at level 1 in that new class and you have to level up that class as you would any other. But hey, no more creating 10 different characters just to level them all up. Here its one character for everything. Rather nice no?
So lets take a closer look at a job. Mystra loves Bards. Can she play one? Yes. She starts out as a Archer but after a few levels she will get the option to upgrade to the Bard job. But what does that mean? We’ll get into the specifics later, but for now it means that she will get access to Bard specific spells and abilities but will limit here interaction with other classes. She might not be able to use some of here conjurer spells like she used too. Keep in mind that this is entirely optional. She does not HAVE to become a Bard. She can continue leveling as a archer with some conjurer abilities. This is usually better when soloing, but as you get into raiding and dungeons your group will start calling for some very job specific needs.
Back again with yet another great bot find. The guys at 